Thursday, March 21, 2013

Architectural Elements

Experimenting with interesting architectural patterns and how to make elements stand out from each other.

Wednesday, March 20, 2013

Value Environments


Some hard surface environment work, developing lighting and contrast

Friday, March 15, 2013

Hookah and Lighting practice

Developing environments while working on lighting and value contrast. The top is more successful in almost every way!

Tuesday, March 12, 2013

Discarded comps

A couple compositions I ended up not pursuing.

More to come, better than these :)

Monday, March 11, 2013

Disaster Pod


Part of a personal project I am have developed. A sealed environment with hydroponics and life support systems.

Tuesday, March 5, 2013

Cold Gear


A new sci-fi character, developed to push my clothing/costuming design skills in relation to graphic shapes.