Friday, April 18, 2014

Overgrown Theatre

 My newest concept in the spirit of nature taking over what humans have built.
The Overgrown Theatre

I also provided a quick Gif of the process here on my blog!

Thursday, February 13, 2014

WindowPaints_01

Every day I do some form of warmup. Some days i just paint from outside my window in a series I highlight on twitter as #WindowPaints enjoy!

Thursday, December 5, 2013

Shot Comps

Just a couple shot comps I did as part of a pitch package for GTW recently. They are NOT storyboards, but they represent the same speed and flexibility when working from a script/description.
In this description the tv and the character's mirroring of the TV were important, not much the character's reaction/face.

Wednesday, December 4, 2013

lol catz

I did these a long time ago. I think back when I was at SCAD...
I don't really know what they are, but they still make me chuckle.

Tuesday, November 26, 2013

Ship Canyon


Here is a new piece, I learned some ways to improve my next piece for sure!

Tuesday, November 19, 2013

New Website Active!




And the new portfolio website is active! Still the same location, ArtofRyanIngram.com!!
 Some new content will be appearing very soon as well!

Monday, November 18, 2013

Friday, November 15, 2013

Cupcakes

I quick break from RECEDE has produced this background for my talented friend's short 2D Animation!
Kevin Ridgway
https://vimeo.com/79322310

Cupcakes!

Thursday, November 7, 2013

Recede 01


First look at the project! Check back, steady stream of concepts coming!

Tuesday, November 5, 2013

RECEDE

I am excited to announce a new project I am working on! 
Check back soon for new concepts, content and insights!

Wednesday, October 9, 2013

Games That Work 01

 All of these concepts and backgrounds were completed probably over a year ago, but I figured I can show them now that a video of the game is online showing almost all of these scenes and locations. The ones that weren't used are also probably just unimportant. Some of it I like, some of it is alright. All designs are for an isometric world, except the first piece which is the background for a top down mini-game.
















Monday, September 30, 2013

CGMA Gallery "Fast Track to Animation"


My work was presented alongside some truly incredible artists from the animation industry at CGMW's "Fast Track to Animation" show. Check out one of my color thumbnails on display at :53 seconds in!

Thursday, September 26, 2013

Style and backgrounds

Painted backgrounds/concept for a demo. 

New styles are great to experiment with, it helps you see things differently and keeps you flexible. A character is in the center of this scene usually, thus the central composition.

Wednesday, September 11, 2013

Tuesday, September 10, 2013

Hand Painted Textures

The final version of a hand painted texturing project. I took the project from concept to finished 3D textured model. I worked to keep the poly count low and the texture maps efficient, while still achieving the look and feel of the concept!
Concept > Adobe Photoshop
Model > Autodesk Maya

Tuesday, September 3, 2013

More to come!



An environment concept and some texture work, hinting at more to come! Stay tuned!

Friday, August 23, 2013

Character


A small character sketch for game mechanic exploration. Yes, that character does actually have blue hair :)

Monday, August 19, 2013

Color, Contrast, Lighting


Some more examples of the work I have been doing. I have been learning a ton from some new art I have recently discovered. Trying to think more about color, composition and lighting in each piece alongside content. I think i'm improving!

Tuesday, July 23, 2013

Jazz Club


A small segment of some exploratory concepts done recently for GTW.

Wednesday, July 17, 2013

Student Showcase - CGMA, Dreamworks Animation's Turbo


I am honored to announce that some of my work will be shown as part of a student showcase, alongside a book signing event for Dreamworks Animation's TURBO this month in Burbank, CA. CGMA Has been a great tool for me to advance my own abilities, and I have had the opportunity to learn from some incredible artists along the way!

Friday, July 12, 2013

Friday, July 5, 2013

Hard brush technique test

A piece for Games That Work, trying out a few new techniques with harder brushes. Interesting result i think. Maybe ill try some more later. It certainly helps you think about the color!

Sunday, June 16, 2013

Light, Color and E3!



 This was a piece I brought up from a sketch to a bit more finished concept.
Original sketch...

I only had an evening to work on this piece, but I hope to continue developing it further as some areas are still rather unresolved or not up to par yet. I do think the direction it is headed is nice however.


In other news: I got to visit E3 this year! I checked out a ton of the new titles, and even got to participate in the EA Need for Speed Rivals gamer tournament! I came in second, but I got a T-Shirt! The game is going to be awesome by the way :)

Also, gotta have some artwork, so here are a couple of airplane tablet paintings. Its getting smoother to paint on the tablet which is pretty cool!

Saturday, June 8, 2013

Emotional Color










For this assignment I explored color and how it changes over time based on the mood of each scene as well as the action. The story takes place over three locations, although one I left out was the traveling between the first and second locations (The hut on the mountain to the destination, some kind of castle/shrine)